Saturday, October 10, 2009

Talking about World of Goo copy protection on the 2D Boy board

I highly doubt steam has an equal piracy rate to non-steam games, I mean heck, it's just convenient, and I trust it more than other download services.

Convenience is a really big thing. Younger audiences will try and pirate stuff in a lot of cases simply because they're young and often don't have the money/credit card, but for older gamers who can drop a few bucks, it boils down to how easy it is to get ahold of it... if it means a trip to the store, piracy is a viable alternative. Obviously WoG has this covered, though.

In any case, I think you're doing the right thing by going to multiple platforms. As for PC... follow the golden rule IMO, if the copy protection is going to cause paying customers grief, don't do it. You should certainly try and protect your work to some degree, though. Some sort of network access that you can only utilize with an account is a nice way of doing it. Again, pointing to audiosurf, that game wouldn't be much fun at all to me if I didn't have the ability to save my high scores. Patches are always good too.

Posted on 2D Boy forums on 3/6/2008

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